Immersive Spaces

I spend way to much time thinking about Virtual Reality, which is why I’m usually so disappointed in its implementations.

Virtual World ideas

In virtual worlds: Using game theory and the concept of flow as a way of describing the ideal combination of productivity and immersion. we can begin to build an architectural vocabulary to describe the ideal virtual world. using the 2 terms effective and affective to describe the "forces" at work in creating a viable environment.


Effective Affective User Interface Design in Games Daniel Johnson and Janet Wiles

The Obelisk An obelisk is a simple 3d shape that also holds great mystery and power.

This is a notepage for building an immersive 3d worlds server.

===== Linux server =====

These are opensource projects that I would like to play with. \